The developer of our No.1 ranked Horror game has something new for us this Halloween!
A Chair in a Room is currently our No.1 ranked VR horror game and with good reason. Despite the stiff competition in this particular category, players can't stop raving about Wolf & Wood Interactive's first foray into VR horror. A Chair in a Room came out way back during the original launch of the HTC Vive, and we've been wondering what the development studio has been working on since the Vive launch. Wonder no more, because it was recently announced that they are slaving away on an episodic horror game scheduled to arrive near Halloween. The game is called "The Exorcist: Legion VR". LegionVR LLC is the publisher of the game, and it's safe to assume that they saw what the studio did with A Chair in the Room, and they quickly scrambled to get this studio working on an Exorcist property for VR.
The decision for an episodic title is interesting, as I don't believe we have many games with this type of format on current VR platforms. The Gallery - Episode 1: Call of the Starseed was initially intended to have a similar episodic idea, but the second episode of The Gallery, Heart of the Emberstone, is coming more than a year after the first. Chapters 1 and 2 of The Exorcist: Legion VR are expected sometime this October, while chapters 3 and 4 are expected sometime in November. The 5th and final chapter, is scheduled for January 2018. Each chapter is expected to have around 20 to 25 minutes of play time, so it will be interesting to see what kind of pricing structure LegionVR LLC has planned for this franchise. No pricing information has been revealed yet, so we're not sure if players will need to pay for the game on a per chapter basis, or if you can buy all of the chapters in advance, and just enjoy them as they are released.
One of the biggest questions for Vive gamers, is whether or not this game will take as much advantage of the roomscale feature as Wolf & Wood's first VR title did. The Exorcist: Legion VR is also coming to the Oculus Rift and PlayStation VR, and it's possible that multiplatform considerations have made Wolf & Wood scale back their roomscale ambitions somewhat. Sure, Oculus gamers with 3 or 4 sensors could have a high-quality roomscale experience, but Oculus players in that category could be in the extreme minority. The PlayStation VR version could also have a major impact on the design parameters of the title. Regardless, this developer has already proven that they really understand how the marriage of VR and horror can be so powerful. You combine this with the license to a property like The Exorcist, and we could be looking at another horror Game of the Year contenter for the talented studio. Check out the debut trailer below, and see what you think. We'll certainly have more coverage of this game over the holiday season as the chapters slowly leak out.