Way back on April 5th 2016, the HTC Vive launched upon the gaming scene. One of the best individual experiences you could have at the time was a demo for an upcoming game called Budget Cuts. Here we are more than two full years later, and the release of the game is finally in sight. Neat Corporation continues to work behind the scenes to develop one of the most sought after VR titles. The question at this point is,  can Budget Cuts possibly live up to all this hype, after all this time? The other question is, what has Neat Corp been doing with all this extra development time? Apparently plenty. The game was recently shown off at GDC and it was revealed that an average play-through is in the 8 hour range. Sounds like the extremely long wait was worth it.